Super Smith Bros: Development History

Created on 11 October 2012 Written by Steven Smith

Back in 2010 I heard about a development framework called XNA which word had it made game design somewhat easier, we’d toyed around with the idea of developing games since childhood but it always seemed like an impossible task never knowing where to start so XNA sounded interesting. I suggested to Graham that he should take a look since he had some background in web and graphic design. Two weeks later he had produced a basic top down shooter called Hamster Cannon built from various tutorials and starter kits, it wasn’t much more than a single screen of gameplay and basic menus but it was a working game and a start.

 

 

We didn’t really make much progress after Hamster Cannon with Graham and I both having work commitments and little time to invest. However, a year later Graham had lost his job and was struggling to find employment so thought he’d give it another go. A few weeks later we had a couple of basic demos including a platformer with a Chicken as the protagonist and a side scrolling shooter called ‘Steve’s Bat Game’. Each of the demos was aimed at learning a new aspect of game design such as menus, particle effects, saving and loading etc to give us a better idea of what making a full game would entail. One of these demos involved a stickman dodging saw blades which eventually became our first game ‘Obsessive Collecting Disorder’.

Our initial knowledge was very limited and to some extent still is, Graham had no understanding of game coding but had graphic and web design experience and I certainly hadn’t attempted any form of game design before. The focus was simply to develop something basic that had our own aesthetic and thematic style while playing well. Time and monetary constraints are also prevalent for small developers such as us but as this was our first game we were just finding our feet. Marketing can also be very difficult for an indie developer, without the usual media contacts it’s a matter of getting on various forms of social media and pushing your game so to that was a challenge.

I don’t know if we’d do anything differently as this was our first release and every aspect of that process has increased our understanding of getting a game out. It took 6 months to produce Obsessive Collecting Disorder and what we’ve learned in that time can only make things easier and better for us in the future. As for our next release that’s a little way off, we’ve started talking about a few concepts and one’s that will be in development far less than 6 months. We’ve also said no sequels to our games so we’ll always try and create something new….we’ll probably make a few more demos and see what becomes of them.

Comments   

 
0 #50 scr888 no deposit 2019-11-02 01:47
And, the only person which could make it happen essentially.

Get it to as obvious as quite poseible that
this product meets the expectations belonging to the customer.



Feel free to visit my blog - scr888 no deposit: http://Mysterycapers.com/find-out-to-play-blackjack-fundamentals-for-success/
Quote
 
 
0 #49 joker123 casino hack 2019-10-12 00:15
It may be that our prayers for justice activate the power of
living force that's the God. Just pick a nice place with quality program.
Remain caring and sharing to tie him even closer to you.
Quote
 
 
0 #48 ntc33 login 2019-10-10 15:19
May usually find a very significant amount this avenue.
Are you going to daay trade, or holld ypur postions for a couple of months?

Thhey reveal something about or within country.


my website - ntc33 login: https://Kslot.app/index.php/games/ntc33
Quote
 
 
0 #47 sky casino poker 2019-10-09 12:19
To become the writer, Highly knowledgable person can end
up being the writer. This process again takes several time.
Do some research and a few good helpful content.
Quote
 
 
0 #46 the joker 123movies 2019-10-04 09:58
To make the best of your efforts, there are certain techniques and tools that
you must know. It is a true reason for the downfall many Internet marketing campaigns.
Search Engine Optimization sounds difficult to most.
Quote
 
 
0 #45 Ntc33 Casino Pc 2019-09-14 07:46
My relatives always say that I am wasting my time here at
net, however I know I am getting familiarity every day by reading such good
posts.
Quote
 
 
0 #44 918kiss 2019-09-09 19:30
Give yourself a time limmit clause onn specific material a person simply read.
You should start the search from the places aare usually near a person and
goo far on vacation. God hears your prrayers and they
also do make a difference.

Also visit my webpage :: 918kiss: https://kslot.app/index.php/games/918kiss
Quote
 
 
0 #43 scr888 rm10 2019-08-30 08:35
Going to thought, must give her a bucket of roses or something.
It's very always fun to buy an article of clothing your guy wouldn't buy
themselves.
Quote
 
 
0 #42 ntc33 2019-08-25 00:41
Here are 7 truths contain learned about ood Seo. That's nnot what
article marketing is about. Many times they are listed on the top menu of the results.



Also visit my web blog; ntc33: http://918.credit/casino-games/ntc33
Quote
 
 
0 #41 scr888 download 2019-08-12 08:13
A regarding SEO content writers are widely ued to churning out boilerplate well written articles.
Not just a person wrie good content, or where to publish which it.


My website :: scr888 download: http://918.credit/downloads/78-download-918kiss-for-android-and-iphones
Quote
 

Add comment


Security code
Refresh

Facebook YouTube

Latest on Twitter

SuperSmithBros RT @getpackedgame: It doesn't happen very often that things go according to plan in Ditchlington. Our customers will be happy to see that n…
SuperSmithBros @GaryLineker the BBC need to do this for the entire world cup 😁 https://t.co/PnCxqgzcla
SuperSmithBros RT @getpackedgame: We're incredibly honoured to be listed between all these amazing games on Stadia. What do you want to play first? #Thurs
SuperSmithBros RT @getpackedgame: Challenge of the day: Try not to break anything! @GoogleStadia https://t.co/awntGCMfXz
SuperSmithBros RT @getpackedgame: Get Packed also made its way to the Stadia booth at #PaxWest! https://t.co/StEDyOdY0h