Obsessive Collecting Disorder: Post Mortem (Xbox)

Created on 25 October 2012

Obsessive Collecting Disorders release wasn’t without its issues, not least an unforeseen ‘code 4’ that crashed the game for some players after pressing start to enter the main menu. Graham was away for a few weeks and thus couldn’t get the fix done as quickly as we would have liked. We we’re also concerned that the nature of the ‘code 4’ would adversely affect initial sales and reviews; although we’ll never know if sales were affected thankfully reviews weren’t.

Another developer also contacted us about the use of ‘OCD’ on our box art as it infringed on the name of his already released game, the dev in question was absolutely fine about it and we simply altered the box to the full title rather than the 'OCD' acronym.

Old Box Art New Box Art

As Obsessive Collecting Disorder was our first ever release we had very low expectations for how it would be received in the press. However, we we’re both proud of our efforts in producing what we believed was a ‘complete’ experience with all the facets expected in a full game. Reaction thus far has been well beyond anything we had hoped for with some excellent reviews and average ratings of 7 or 8 out of 10. Most reviewers enjoyed the hardcore yet doable punishing platform elements and our sense of humour, Indie Gamer Chick placed us on her leader board while we’ve also been featured in a few national magazines & been interviewed by Xbox Ramble.

The difficulty was always going to be a problem for some as the game is inherently a punishment platformer but the added casual mode and fair level design was reflected in most of the reviews we received. The Portal references have been commented upon a fair bit and at times with negativity although they only serve as entrance and exit from each level. Other references such as the title screen Mario level and Fallout esque loading screens were certainly not as overt in the press reaction. The game’s art style is another area that has been somewhat criticised; some reviewers enjoyed the simplicity and felt that it fitted the concept while others thought it was a touch bland.

 

Obsessive Collecting Disorder

 

Neither Graham nor I had created much game art before and although I’d done some small aspects for previous tech demos Graham essentially had to code the entire game and produce its visual assets. Obsessive Collecting Disorder is also currently on Steam Greenlight which we’ve found a very different experience. Our game has had a bit of a marmite effect with some Steam gamers loving the concept and the influence of N+, Super Meat Boy, Manic Miner and Mario. Others have made the immediate but incorrect assumption from screenshots that it’s a Flash game so on that particular platform our simple, clean and uncluttered aesthetic hasn’t entirely worked to convince gamers to vote Yes. There have also been a number of Review and Let’s Play YouTube videos which are just amazing to watch, obviously with our game type raging commentaries are quite the norm.

 

Obsessive Collecting Disorder's sales

 

As for sales so far we’ve broken 1300 copies sold which I think can be considered a success, the revenue will be nowhere near life changing but it’s a start and of course as our first game we’ve exceeded any expectations we had. We're currently 40th in the UK's top user rated chart and around 200th most downloaded for the period which is all very cool stuff and has inspired us to continue with this whole game development malarkey.

 

Sales by region

Comments   

 
0 #96 77pkr 2020-04-26 08:57
I could not resist commenting. Exceptionally well written!
Quote
 
 
0 #95 333 Ace Plan 2020-04-25 03:48
Word of mouth advertising is probably the most powerful connected
with advrtising itt comes with. It is difficult to "make" others happy, in nevertheless.
They reveal something abouit or within us.
Quote
 
 
0 #94 918kiss joker 2020-04-16 17:09
Do you mind if I quote a few of your posts as long as I provide credit and sources back to your blog?

My blog is in the very same niche as yours and my visitors would
really benefit from a lot of the information you provide here.
Please let me know if this alright with you. Appreciate it!
Quote
 
 
0 #93 918kiss joker 2020-04-16 17:08
Do you mind if I quote a few of your posts as long as I provide credit and sources back to your blog?

My blog is in the very same niche as yours and my visitors would
really benefit from a lot of the information you provide here.
Please let me know if this alright with you. Appreciate it!
Quote
 
 
0 #92 live poker uk 2020-04-15 07:21
Have you ever considered about adding a little bit more than just your
articles? I mean, what you say is fundamental and all.
Nevertheless imagine if you added some great graphics or video
clips to give your posts more, "pop"! Your content is excellent but with pics and videos, this blog could definitely be one of the very best in its niche.
Amazing blog!
Quote
 
 
0 #91 live poker uk 2020-04-15 07:20
Have you ever considered about adding a little bit more than just your
articles? I mean, what you say is fundamental and all.
Nevertheless imagine if you added some great graphics or video
clips to give your posts more, "pop"! Your content is excellent but with pics and videos, this blog could definitely be one of the very best in its niche.
Amazing blog!
Quote
 
 
0 #90 scr888 for ios 2020-04-13 22:43
It's not my first time to pay a visit this website,
i am visiting this site dailly and obtain pleasant
information from here every day.
Quote
 
 
0 #89 scr888 for ios 2020-04-13 22:43
It's not my first time to pay a visit this website,
i am visiting this site dailly and obtain pleasant
information from here every day.
Quote
 
 
0 #88 you Live poker 2020-04-12 14:48
Hey there, You've done a fantastic job. I'll certainly digg it and
personally suggest to my friends. I'm sure they'll be benefited from this website.
Quote
 
 
0 #87 you Live poker 2020-04-12 14:47
Hey there, You've done a fantastic job. I'll certainly digg it and
personally suggest to my friends. I'm sure they'll be benefited from this website.
Quote
 

Add comment


Security code
Refresh

Facebook YouTube

Latest on Twitter

SuperSmithBros RT @getpackedgame: To celebrate today's historic announcement, we thought it was a good time to remind you what's coming to Get Packed on @…
SuperSmithBros RT @MoonshineGS: Don’t bring a sword to a baton fight. #screenshotsaturday #stadia https://t.co/6iydJqEV1T
SuperSmithBros RT @MoonshineGS: When your boss schedules a meeting for 4:45 on a Friday https://t.co/LKM5UmoxQn
SuperSmithBros RT @MoonshineGS: Happy #Blocktober everyone! Here's how our janky prototype transformed into the first level of Get Packed! https://t.co/Bj