How to create a WP8 wide tile in WP7 XNA...

Created on 31 October 2013 Written by Graham Smith

So, I recently discovered, if you haven't heard of them they reward Windows Phone developers for taking part in various challenges which are aimed at improving the quality of your apps. Completing challenges earns you XP and once you've earned enough XP you can spend it on cool rewards like new devices and marketing campaigns.

However when looking through the challenges I noticed that most of them require your app to have "All 3 Live Tile Sizes", with both of my apps being XNA and targeting the 7.1 OS this presented a problem since the wide tile size isn't natively available. After doing some research I found a couple of different ways to add the wide tile but they required a lot of fiddling like renaming your XAP files to .ZIP and unpacking it to add the image... or another option was to use MangoPollo which is a sort of wrapper for using WP8 functionality in WP7 apps, but again it had problems like forcing the app to restart when adding the tile.

So... in the end i just sort of hacked my own solution using bits of code from both of the previously mentioned solutions, both of my apps have since passed certification and have been accepted for the DVLUP challenges. The only drawback is that the app has to be launched once before the wide tile will be available to the user... anyway heres how I did it:

Both of my Apps are built with XNA4 and im using Visual Studio 2012 with the WP8 SDK targeting 7.1 OS, the wide tile I create is just a static image but you can create a flip tile or whatever without too much fuss.

First thing to do is create the image for your wide tile, the dimensions are 691 × 336 pixels, once you've got your image create a new folder in your game project (I called the folder 'TileImg') then simply add your image to the folder with the following properties:

build action: none
copy to output directory: copy if newer

Now that we have the image for our wide tile we need to alter the WMAppManifest file, add the following code below <Deployment> and above <App> in your Manifest file:

  <AppExtra xmlns="" AppPlatformVersion="8.0">
    <Extra Name="Tiles"/>

Then in Game.cs we will need to make several changes, firstly we set our target OS to WP 7.8 because that's the first version to allow wide tiles (7.10.8858 is the official version of WP 7.8). Then we check what version OS the user has, if its greater than the target version then 'IsTargetedVersion' will be true:

       private static Version TargetedVersion = new Version(7, 10, 8858);
        public static bool IsTargetedVersion { get { return Environment.OSVersion.Version >= TargetedVersion; } }

Now we write a new static method, if the user has WP 7.8 or better installed on their phone then a new wide tile is created using the image we added earlier... if the OS is less than 7.8 then it does nothing (you'll also need to add 'using Microsoft.Phone.Shell;' to your using statements:  

        public static void CreateWideTile()
            if (IsTargetedVersion)
                    // Get the new FlipTileData type.
                    Type flipTileDataType = Type.GetType("Microsoft.Phone.Shell.FlipTileData, Microsoft.Phone");
                    // Get the ShellTile type so we can call the new version of "Update" that takes the new Tile templates.

                    Type shellTileType = Type.GetType("Microsoft.Phone.Shell.ShellTile, Microsoft.Phone");
                    // Loop through any existing Tiles that are pinned to Start.

                    foreach (var tileToUpdate in ShellTile.ActiveTiles)
                        // Get the constructor for the new FlipTileData class and assign it to our variable to hold the
                        Tile properties.

                        var UpdateTileData = flipTileDataType.GetConstructor(new Type[] { }).Invoke(null);
                        // Set the properties. 
                        SetProperty(UpdateTileData, "WideBackgroundImage", new Uri("/TileImg/LargeTile.png",

                        // Invoke the new version of ShellTile.Update.

                        shellTileType.GetMethod("Update").Invoke(tileToUpdate, new Object[] { UpdateTileData });

        private static void SetProperty(object instance, string name, object value)
            var setMethod = instance.GetType().GetProperty(name).GetSetMethod();
            setMethod.Invoke(instance, new object[] { value });

and finally we have to call the method we just created, we do this as soon as the app is launched:

        protected override void OnActivated(object sender, System.EventArgs args)
            if (SaveComponent.wideTileCreated == false)
                SaveComponent.wideTileCreated = true;
            base.OnActivated(sender, args);


You'll notice that I have a flag called SaveComponent.wideTileCreated... once the app has checked the OS version and decided whether the wide tile should be created or not this flag is set to true and saved so that we never check again.

Well that's it... your users now have a nice new Wide Tile they can pin to their start screen and you can enter the DVLUP challenges :D


0 #41 KIRAbeet 2018-07-11 14:25
To determine internal swelling is difficult enough, therefore, consequently, they influence the body for a long time, which threatens the normal fetus. Fluids are dangerous because they break blood circulation. Such picture leads to worsening feeding and the breath baby, formed hypoxia.
Fighting such a pathology should be done with the help of correction feeding and special exercises so that fluid does not stay tissues. If expectant mother is resting, then under the feet better put a cushion or pillow to improve the blood circulation of tired legs. Prohibited long time to sit or stand, as this leads to stagnation in the body. It is recommended that the knee-elbow position several times a day in order to increase blood flow.
swollen feet and legs during pregnancy
0 #40 슈퍼카지노 2018-06-20 14:13 - 슈퍼카지노
0 #39 paid surveys 2018-06-17 10:22
Knowing what exactly your prospects need practically solves half of the sales concerns.
Information on the circumstances which exist in just a market, assuming the analysis shows there is one,
allow the organization understand the supply and demand situation, expected pricing, the competition, etc.
Organizations, corporations and in many cases small companies take survey results very seriously and spend big money having surveys taken.
0 #38 website 2018-06-16 12:54
0 #37 website 2018-06-15 18:58
0 #36 DanielPax 2018-06-05 19:00 - бесплатное порно
0 #35 Robertunugh 2018-05-14 20:37
Go to this site and test new online games!
0 #34 Fidelnox 2018-05-05 03:57
Срочно Требуются сотрудники!
В связи с расширением крупной компании, срочно требуются сотрудники для удаленной работы за компьютером! Зарплата от 90.000 рублей в месяц.
От Вас: наличие выхода в интернет и наличие компьютера или планшета! Желание работать и зарабатывать. Так же, Вы можете работать с мобильного телефона, если у вас нет компьютера. Специальные навыки, знания и опыт не нужны! Выплаты ежедневно на Вашу банковскую карту. Подробности на сайте нашей компании: Спешите! Требуется всего 2 сотрудника!
0 #33 TristanChief 2018-03-27 18:49
I have checked your page and i have found some duplicate content, that's why you don't rank high in google's search results, but there
is a tool that can help you to create 100% unique articles, search for:
boorfe's tips unlimited content
0 #32 Lindagor 2018-03-23 21:02
Moved Permanently - Moved Permanently...

Add comment

Security code

Facebook YouTube

Latest on Twitter

SuperSmithBros RT @MoonshineGS: A massive thank you to everyone who played our game, Get Packing at #DevelopConf! We have absolutely loads more content on…
SuperSmithBros RT @MarcusJLGardner: Heading back home after a wonderful #DevelopConf. First time at Develop, but I’m sure I’ll be back again next year! A…
SuperSmithBros RT @MoonshineGS: We are exhibiting Get Packing at Develop. Drop by and give it a play! You can find us at the Launchpad booth #developconf
SuperSmithBros RT @JamieKKing: Can’t wait to exhibit Get Packing at Develop next week! Drop me a message if you’d like to meet up for a chat. #DevelopCon
SuperSmithBros RT @MarcusJLGardner: About 1.5 years ago I applied to my first games job as a QA Tester. The QA lead asked me where I saw myself in 7 years…